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Silhouette Download] [portable Edition]

Updated: Mar 11, 2020





















































About This Game The new $199USD price was set intentionally to prevent people from buying the game at this time. PLEASE DO NOT PURCHASE THE GAME AT THIS PRICE POINT.I am currently working at an incredibly slow rate and as such I don't want anyone purchasing the game at this point in time. The project is not cancelled, it will simply be at least 2021 until the next release and as such I wanted a simple way to discourage people from purchasing the game. The price will be reduced once the next release is ready.** Please be aware that Silhouette is being developed by 1 individual and as such the time between releases may be longer than what you are used to. Silhouette is a First Person, Story driven, Detective Adventure Game developed by Apeirogon Games. Powered by Unreal Engine 4, the game features a unique story in an alternate reality Earth where you take control of Jim Grayson, a homicide detective hunting an as of yet unknown serial killer whose motives are confusingly unclear."It's like an old-school Point and Click Adventure game in a First Person perspective".Although Silhouette has not been rated by any software ratings board, It is intended for Mature Audiences (17+) due to depictions of the following:Intense Cartoon ViolenceBlood and GoreSexual ViolenceAlcohol ReferenceMild LanguageFor the entire duration of the Early Access Silhouette will only be available in English. Currently the game will only run on windows, but I hope to create a Mac and Linux port sometime before the game leaves Early Access or soon after. 6d5b4406ea Title: SilhouetteGenre: Adventure, Indie, Early AccessDeveloper:Apeirogon GamesPublisher:Apeirogon GamesRelease Date: 13 Nov, 2016 Silhouette Download] [portable Edition] I played the first mission. I opened every drawer and cupboard. I found lots of objects that had nothing to do to the case. THEN A BIG BREAK HAPPENED> I found some pills in the toilet, but nothing happened when I picked them up. Who flushes pills? idk the case will never be solved. Also there's no textures at all in this game and nobody has any pupils. It's creepy as\u2665\u2665\u2665\u2665\u2665\u2665and now my kid sister Fregorgregori has terrible nightmares and is\u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665herself worse than that VR dude. Overall an updsetting experience. :(. Very interesting indie detective game! I like the stylized world, the splashes of colour, and how you can pick up everything and throw things around, that was fun. It took a minute to figure out that you have to hold down the right mouse button and then click the left button to throw objects. I liked the music in the first scene, it added to the creepiness of the story. But by the third scene the music was annoying me. I love games where you can choose what you want to say, that was a nice addition. I liked how I could walk around the morgue while she was talking too, I was even able to pick up a dead body from compartment in the wall! Gross. I also thought the credits were so cool, I've never seen credits presented that way before. Looking forward to the next chapter of the game, it's nice that early buyers get all future chapters for free. Time to go check if my dish soap is actually dish soap.... Its a very nice little game, the early access is fairly short, but it leaves you with wanting more of the story. Where is this going?You play as a detective trying to solve a case of murders. Check out some gameplay here.https:\/\/youtu.be\/WamqXbpJfXY. It's kinda disappointing since there are so many glitches and breaks of voice. Not to mention how there is no sense of crime scene preservation. But the graphics are pretty awesome... Hope it gets programmed betterMaybe then it wouldn't be so frustratingNot to mention the detective is pretty much stating the obvious and I'm going I know that and you oughta tell me more about this but you won't ToT. I have high hopes for this. At its current point in development, there's only 30-45 minutes worth of gameplay, but what I've seen so far has been wonderful. The graphic style is beautifully simplistic, lending itself well to the noir aesthetics and atmosphere. The story is intriguing, although we've only scratched the surface of it. The voice acting is great, and there's good chemistry between the characters. Gameplay is pretty basic, though, and I'd definitely like to see a lot more challenge added to the investigative parts.Of course, being early access, it has some quirky mechanics, but the environment interaction and physics engine aren't wonky or counter-intuitive. They just need to be tweaked a bit.My biggest concern is that the dev put this up for Early Access too soon. $5.00 isn't a lot of money, but there's very little game content right now, and this is a single-dev project. As long as the dev keeps up with it, and is able to put out regular updates, I can see this being successful. However, it runs the risk of being shelved and forgotten.I'd like to see more for this, and I enjoyed what I've played, but I'd suggest people hold off on buying it until more content has been released.. Silhouette is a fantastic game so far, it has really great detective mechanics and I can't wait for the updates.. Couldn't play for more than ten minutes without getting terrible motion sickness. Dev did not respond to request for a workaround -- just removing the headbob would have solved the problem.. Potential.The art style & character aesthetic are solid.The sound, both ambient & music.The story seems like it could prove interesting.I'm recommending this because I'm a sucker for art & style & noir; I'm not at this stage recommending it for content length or gameplay quality. Here's why.The gameplay is not there...The first mission, you need to find x number of clues & all the objects are white, when you pick up irrelevant ones they turn black, relevant ones reveal what they are & the game doesn't provide direction and so you click on everything until you find (I think it was 6 items) & then you go to the next level, this was not compelling.The second mission, was a long cutscene with some dialogue prompts for jokes where you listen to the Coroner talk about the evidence you collected & the body that was discovered; a lot more could have been done here besides wise cracking. It doesn't need to be something like Law & Order: Legacies but at the very least I could have had more dialogue prompts or none at all, the half-measures of this section was confusing.The third mission (and the last for this Early Access release) was the best of the bunch & I think maybe shows the Developers realising that the first mission lacks guidance. This level has some of the points-of-investigation highlighted in colour, but the most crucial (I guess it is a puzzle trigger) & the object you need to find are still white, but there are environmental clues as to where to look for the object & then environmental clues as to where to proceed. This mission & the guidance given went a long way to addressing my gripes with the first part of the game.I'd say 25 of the 40'ish minutes of my first playthrough was spent click on every object in the first area & convincing myself that I must have missed some clue as to directional guidance in the games audio because the dialogue triggers play over one another; so $5 may be high for sub-45 minutes. I like where this is going though, with minor fixes like audio overlap & player guidance it could turn out pretty good.

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